@version
Displays the server version.
Reference
In-game commands use the @ symbol
(e.g. @warp prontera).
Availability depends on your account's group. Filter by command, description, or tag below.
Server rates guide
How to check and update EXP/drop multipliers with
@rates,
@setbattleflag, and conf files.
Change experience and drop multipliers at runtime with GM commands, or persist them in
conf/battle/ and
conf/import/battle_conf.txt.
Values use hundredths of 1× (100 = 1×,
200 = 2×,
10000 = 100×).
@rates
@setbattleflag
(Admin or explicit permission).
@reloadbattleconf
or
@reload battleconf.
@setbattleflag alone.
| Command | Role |
|---|---|
| @rates | Show current EXP/drop multipliers (VIP-adjusted for you). |
| @setbattleflag | Change any battle_config flag at runtime, including rates. |
| @reloadbattleconf | Reload battle conf from disk; may reload mob DB if rates changed. |
| @showrate | Toggle rate info on map change (VIP display). |
| @mobinfo / @whodrops | Inspect drops and exp as the server calculates them. |
Syntax:
@setbattleflag <flag> <value> {<reload>}
— pass 1 as the third argument to reload mobs after a drop-rate change.
@setbattleflag base_exp_rate 200
@setbattleflag job_exp_rate 200
@setbattleflag item_rate_common 10000
@setbattleflag item_rate_equip 10000 1
base_exp_rate — base EXP multiplierjob_exp_rate — job EXP multipliermvp_exp_rate — MVP EXP portionquest_exp_rate — quest reward EXPitem_rate_common (+ _boss, _mvp)item_rate_heal, item_rate_use, item_rate_equipitem_rate_card, item_rate_mvp, item_rate_treasure
vip_base_exp_increase,
vip_job_exp_increase, and
vip_drop_increase
stack on top of base rates for VIP characters.
@autoloot filters loot by drop chance — it does not change global rates.
@version
Displays the server version.
@rates
Displays the server EXP and drop rates.
@time
Displays server time with day/night information.
@uptime
Shows server uptime since the last map-server restart.
@refresh / @refreshall
Resyncs your position with the server; @refreshall refreshes everyone.
@showexp
Toggles display of experience gain messages.
@showzeny
Toggles display of Zeny gain messages.
@showdelay
Shows or hides the red "Cannot use the skills" message.
@noask
Toggles automatic rejection of deals and invites.
@noks / @allowks
Toggles Kill Steal protection for you or for the whole map.
@font <0-9>
Sets the client chat font.
@agitstart / @agitend
Starts or ends War of Emperium [FE].
@agitstart2 / @agitend2
Starts or ends War of Emperium [SE].
@agitstart3 / @agitend3
Starts or ends War of Emperium [TE].
@pvpon / @pvpoff
Enables or disables PvP mode on the current map.
@gvgon / @gvgoff
Enables or disables GvG mode on the current map.
@skillon / @skilloff
Enables or disables skill usage on a map.
@day / @night
Sets the server to day or night mode.
@sound <filename>
Plays the specified sound.
@snow / @clouds / @fog / @fireworks / @sakura / @leaves
Toggles weather effects on your map.
@clearweather
Stops all weather effects on the map.
@mapflag <flag> <0-1>
Sets a mapflag for the current map.
@addwarp <map> <x> <y> <name>
Creates a temporary warp portal until the next reboot.
@effect <effect ID>
Creates a visual effect on or around you.
@misceffect <effect ID>
Plays a misc visual effect (level up, refine, etc.) on you.
@displayskill <skill ID> {<lv>}
Displays a skill animation without using it (debug).
@option {<p1> {<p2> {<p3>}}}
Adds visual state options to your character.
@displaystatus <type> <flag> <tick> ...
Displays a status change without applying it (debug).
@send <hex> {<value>}
Sends a raw packet for testing (debug).
@mapinfo {<0-3> {<map>}}
Displays information and flags about a map.
@gat
Gives terrain/area cell information (debug).
@showrate
Toggles the VIP rate information shown on map load.
@mobinfo <mob>
Displays monster stats, rates, drops, and MVP data.
Shows monster stats, EXP, and drops. Use a monster ID or name (quotes for multi-word names).
Examples
@mobinfo 1002
@mobinfo Poring
@mobinfo "Baphomet"
@iteminfo <item>
Displays item type, price, weight, and drop sources.
Shows item type, price, weight, and drop hints. Use an item ID or name (quotes for multi-word names).
Examples
@iteminfo 501
@iteminfo Red_Potion
@iteminfo "Red Potion"
@iteminfo Jellopy
@whodrops <item>
Lists monsters that drop the specified item.
Lists monsters that drop the item, emphasizing the highest chances. Use an item ID or name (quotes for multi-word names).
Examples
@whodrops 909
@whodrops Jellopy
@whodrops "Red Potion"
@whodrops 4127
@autoloot {<%>}
Toggles autolooting; optional percentage caps which drops are looted.
With no argument, toggles autoloot for all drops. With a percentage, only items whose listed drop chance is at or below that % are autolooted (e.g. @autoloot 5 for rare drops). This is a personal loot filter — it does not change server drop rates.
Examples
@autoloot
@autoloot 100
@autoloot 50
@autoloot 5
@alootid <+/- item> / reset
Starts/stops autolooting a specific item.
Add (+) or remove (-) a specific item from your autoloot list by ID or name (quotes for multi-word names). @alootid reset clears the list. By default only a limited number of items can be listed at once.
Examples
@alootid +501
@alootid +Red_Potion
@alootid +"Red Potion"
@alootid -501
@alootid reset
@autoloottype <+/- type> / reset
Starts/stops autolooting a specific item type.
@mobsearch <mob>
Shows the position of a mob on the current map.
@idsearch <name>
Looks up an item ID by (partial) name.
@showmobs <mob>
Marks a mob's positions on your mini-map.
@whereis <mob>
Displays the maps where a monster normally spawns.
@skillid <name>
Looks up a skill ID by (partial) name.
@skilltree <skill ID> <target>
Lists requirements to obtain a skill on a target.
@questskill / @lostskill {<skill ID>}
Permanently adds or removes a quest skill.
@useskill <skill ID> <lv> <target>
Casts the specified skill on a target.
@commands
Lists the @ commands available to you.
@charcommands
Lists the # commands available to you.
@help <command>
Displays the help message for a command.
@exp
Displays current base/job levels and % progress.
@stats
Displays your character's stats in chat.
@storagelist <player>
Displays a player's Kafra storage contents.
@cartlist <player>
Displays a player's cart contents.
@itemlist
Displays your inventory contents.
@who / @who2 / @who3 {<filter>}
Lists online characters (positions/jobs/parties).
@whomap / @whomap2 / @whomap3 {<map>}
Lists online characters on a specific map.
@whogm {<filter>}
Lists online GMs.
@users
Displays player distribution per map.
@where <player>
Locates an online player on a map.
@jailtime
Displays your remaining jail time.
@accinfo <player/acc id>
Outputs detailed account and character information.
@me <message>
Displays text as an emote-style message.
@storage
Opens your Kafra storage.
@mail
Opens your mailbox.
@auction
Opens the auction window.
@identify / @identifyall
Opens identify window; @identifyall appraises everything.
@trade <player>
Opens a trade window with a player.
@autotrade
Continues vending offline, then logs off.
@monster / @monstersmall / @monsterbig <mob> {<n>}
Spawns monsters, optionally sized or in quantity.
You can use a monster ID or a monster name. Put multi-word names in double quotes. Optional amount comes last. @monstersmall / @monsterbig spawn a smaller or larger sprite.
Examples
@monster 1002
@monster Poring
@monster "Familiar"
@monster 1002 10
@monster Poring 5
@monstersmall Poring
@monsterbig Poring 3
@summon <mob> {<duration>}
Spawns mobs that treat you as their master.
@clone / @slaveclone / @evilclone <player>
Spawns a supportive, following, or hostile clone of a player.
@item <item>{:...} {<n>}
Creates one or more items.
You can use an item ID or an item name. Put multi-word names in double quotes. Optional amount comes last; you can also give several IDs/names separated by colons.
Examples
@item 501
@item Red_Potion
@item "Red Potion"
@item 501 10
@item "Red Potion" 10
@item 501:502:503 5
@item2 <item> <qty> <id> <refine> <attr> <c1-c4>
Creates an item with full parameters (cards, refine, etc.).
@itembound / @itembound2 ... <bound type>
Creates an account/guild/party/character-bound item.
@delitem <item> <amount>
Deletes an item from a player's inventory.
@produce <equip> <element> <#>
Creates a weapon with the given parameters.
@refine <position> <+/- amount>
Refines an equipped item.
@grade <position> <+/- amount>
Changes the enchant grade of an equipped item.
@repairall
Repairs all broken items in your inventory.
@dropall {<type>}
Drops all items of a given type.
@stockall {<type>}
Moves all items of a type from cart to inventory.
@storeall
Stores all inventory and equipped items in Kafra storage.
@itemreset
Deletes all non-equipped inventory items.
@clearstorage / @cleargstorage
Deletes all items in your storage or guild storage.
@clearcart
Deletes all items in your cart.
@cleanarea / @cleanmap
Removes floor items nearby or across the whole map.
@save
Sets your save point to the current location.
@memo {<0-2>}
Saves a warp point for the Warp Portal skill.
@load
Warps to your save point.
@jump {<x> <y>}
Warps to coordinates on the current map (random if omitted).
@go {<location>}
Warps to a predefined major city.
Warps to a predefined town. Use a town number (0 = Prontera, 1 = Morroc, 2 = Geffen, 3 = Payon, …) or a town name. Run @go with no arguments to list available destinations.
Examples
@go
@go 0
@go prontera
@go payon
@go geffen
@go yuno
@warp <map> {<x> <y>}
Warps to the specified map.
Warps to a map by map name (as used by the server, e.g. prontera, iz_dun02). Optional X Y coordinates; omit them for a random walkable cell. Look up map names in the Map DB.
Examples
@warp prontera
@warp prontera 155 183
@warp iz_dun02
@warp pay_fild08 50 50
@warp "prt_fild08"
@jumpto / @follow <player>
Warps to a player; @follow keeps tracking them.
@recall / @recallall <player>
Warps a player (or everyone) to your position.
@tonpc <npc>
Warps to the specified NPC.
@killer
Lets you attack other players outside PvP.
@killable
Lets other players attack you outside PvP.
@blvl / @jlvl <+/- amount>
Changes base or job level.
@blvl changes base level; @jlvl changes job level. Use + or - for a relative change (e.g. @blvl +10).
Examples
@blvl +10
@blvl -5
@jlvl +5
@jlvl -1
@str / @agi / @vit / @int / @dex / @luk <+/- amount>
Changes a single stat.
@allstats {<+/- amount>}
Changes all stats (max if no amount given).
@allskill
Grants all skills in your current skill tree.
@stpoint / @skpoint <+/- amount>
Changes unused status or skill points.
@resetstat / @resetskill / @reset
Resets stats, skills, or both.
@feelreset / @hatereset
Resets a Star Gladiator's marked maps or monsters.
@jobchange <job>
Changes your job class.
Change job by name or job ID. Run @jobchange with no arguments to list available jobs. Underscores often replace spaces in job names (e.g. High_Priest).
Examples
@jobchange
@jobchange Novice
@jobchange Swordman
@jobchange Knight
@jobchange 7
@jobchange High_Priest
@speed <0-1000>
Sets walk/attack speed (150 default).
@spiritball <0-100>
Summons spirit spheres around you.
@soulball <0-20>
Summons soul spheres around you.
@mount / @mount2
Toggles a job mount or cash mount.
@zeny <+/- amount>
Changes your Zeny.
@cash <+/- amount>
Changes your Cash Points.
@points <+/- amount>
Changes your Kafra Points.
@model / @hairstyle / @haircolor / @dye / @bodystyle
Changes character appearance.
@changelook {<position>} <view ID>
Changes appearance to a specific view ID.
@costume {<name>}
Applies or removes a costume appearance.
@changedress
Removes all character costumes.
@fakename {<text>}
Temporarily changes your displayed name.
@size / @sizeall <0-2>
Changes your (or everyone's) sprite size.
@duel / @invite / @accept / @reject / @leave
Duel organization commands.
@heal {<hp> {<sp>}}
Heals HP and SP (full if no args).
With no arguments, fully restores HP and SP. One number heals that much HP; two numbers are HP then SP.
Examples
@heal
@heal 1000
@heal 1000 500
@alive / @raisemap / @raise
Resurrects you, the map, or the server.
@disguise / @undisguise <mob/npc>
Disguises you as a monster or NPC sprite.
@monsterignore
Makes you immune to attacks and targeting.
@hide
Toggles GM hide (total invisibility).
@npctalk <npc> <message>
Makes an NPC display a message above its head.
@vip <+/- time> <player>
Grants or reduces VIP time for a player.
@fullstrip <player>
Unequips all items from a player.
@cart <cart ID>
Gives, removes, or reskins a player's cart.
@cloneequip <char>
Copies and equips another player's equipment.
@clonestat <char>
Copies another player's stats.
@resetcooltime
Resets skill cooldowns for you and your homun/merc.
@langtype <language>
Changes the account's message language.
@email <old> <new>
Changes the account's email address.
@changesex
Changes the account's gender.
@changecharsex
Changes the character's gender.
@marry / @divorce <players>
Marries or divorces two players.
@adopt <player>
Adopts a player as a child of the attached character.
@refineui / @stylist / @enchantgradeui / @limitedsale
Opens the refine, stylist, enchant grade, or sale UI.
@request <message>
Sends a message to all online GMs.
@gmotd
Displays the MOTD file to all players.
@broadcast / @localbroadcast <message>
Announces a yellow message to the server or map.
@kami / @kamib / @kamic / @lkami <message>
Announces a message with no name prefix, in various colors.
@killmonster / @killmonster2
Kills all monsters on the map (no drops with 2).
@kill / @nuke / @doommap / @doom
Kills a player, an area, the map, or the whole server.
@mute / @mutearea / @unmute
Mutes or unmutes players from chatting and acting.
@jail / @jailfor / @unjail <player>
Sends a player to jail or releases them.
@kick <player>
Kicks a player from the server.
@kickall
Disconnects all players from the server.
@ban / @unban <time> <player>
Bans or unbans an account for a set time.
@block / @unblock <player>
Blocks or unblocks an account from logging in.
@charban / @charunban <time> <player>
Bans or unbans a single character for a set time.
@mapexit
Gracefully shuts down the map server, saving all data.
@reload <type>
Reloads a database or config file without a reboot.
@set <variable> {<value>}
Views or changes a player/account variable.
@setbattleflag <flag> <value> {<reload>}
Changes a battle config flag at runtime.
@adjgroup <group ID>
Temporarily changes a character's group.
@addperm / @rmvperm {<permission>}
Temporarily changes a character's permissions.
@npcmove <x> <y> <npc>
Moves an NPC to coordinates on its map.
@hidenpc / @shownpc <npc>
Toggles an NPC's visibility.
@loadnpc <path>
Loads an NPC script by file path.
@unloadnpc <npc> / @unloadnpcfile <path>
Unloads an NPC or all NPCs in a file.
@reloadnpcfile <path>
Unloads and reloads an NPC file.
@party <name>
Creates a new party with you as leader.
@partyoption <exp> <item>
Changes party EXP and item share options.
@changeleader <member>
Transfers party leadership.
@partyrecall <party>
Warps all online party members to you.
@partyspy <party>
Spies on a party's chat (requires enable_spy).
@partysharelvl <value>
Temporarily adjusts the party share level range.
@guild <name>
Creates a new guild with you as guildmaster.
@breakguild
Disbands your guild (guildmaster only).
@changegm <member>
Transfers guild leadership.
@guildstorage
Opens your guild storage.
@glvl <+/- amount>
Changes guild level.
@disguiseguild / @undisguiseguild <mob/npc> <guild>
Disguises all online members of a guild.
@sizeguild <size> <guild>
Changes the sprite size of all online guild members.
@guildrecall <guild>
Warps all online guild members to you.
@guildspy <guild>
Spies on a guild's chat (requires enable_spy).
@makeegg <egg ID>
Creates a pet egg.
@hatch
Opens the pet hatch window.
@pettalk <message>
Makes your pet say a message.
@petrename
Re-enables the pet rename option.
@petfriendly <0-1000>
Sets your pet's intimacy level.
@pethungry <0-100>
Sets your pet's hunger level.
@makehomun <ID>
Creates the specified homunculus.
@homevolution / @hommutate {<ID>}
Evolves or mutates your homunculus.
@hominfo / @homstats
Displays homunculus stats.
@homshuffle
Recomputes homunculus stats as if re-leveled.
@homtalk <message>
Makes your homunculus say a message.
@homlevel <+/- amount>
Changes homunculus level.
@homfriendly <0-1000>
Sets homunculus intimacy.
@homhungry <0-100>
Sets homunculus hunger.
@join <#channel> {<pass>}
Joins a chat channel.
@channel leave <#channel>
Leaves a chat channel.
@channel create <#channel> <pass>
Creates a new channel.
@channel delete <#channel>
Destroys a channel.
@channel list {mine|colors}
Lists channels or available colors.
@fontcolor <color>
Sets your channel chat font color.
@channel setcolor <#channel> <color>
Changes a channel's text color.
@channel setopt <#channel> <option> <value>
Sets channel options (announce, delay, override).
@channel ban / unban / unbanall / banlist <#channel>
Manages channel bans.
@channel bindto / unbind <#channel>
Binds global chat to a channel.
@setquest / @erasequest / @completequest / @checkquest <ID>
Changes or checks a quest's status.
@clanspy <clan>
Spies on a clan's chat (requires enable_spy).
Try a different keyword or clear the search.